Testnet Live

Build Your City.
Burn the Supply.

Deflationary idle city builder on BNB Smart Chain. Build, earn, and watch the supply shrink with every action.

Soulbound city NFT — 1 wallet = 1 cityIdle income from buildingsDecreasing claim tax rewards patienceNo pay-to-win, everyone waits equally
1
1B
Total Supply
1
15%
Burn Rate
8
80%
P2E Rewards
1
15→0%
Claim Tax

How to Play

Start building your deflationary empire in three simple steps

STEP 1

Connect & Mint

Connect your wallet and mint your Soulbound city NFT for 2,000 PYRA. One wallet = one city.

STEP 2

Build & Earn

Purchase buildings to generate passive PYRA income. Upgrade them for higher earnings.

STEP 3

Grow & Burn

15% of every transaction is burned forever. Upgrade your city from Village to Metropolis.

Game Features

More than just building — trade, compete, and earn together

Mayor Cards

Pull collectible mayor cards from the gacha system. Assign one to your city for up to +15% income bonus. Powered by Chainlink VRF.

Card Marketplace

Trade mayor cards with other players. Buy rare cards to boost your city, or sell duplicates for PYRA. 10% marketplace fee is burned.

Countries

Found or join a country with other players. Climb the burn leaderboard together and earn up to +12% income bonus for all citizens.

Achievements

12 on-chain achievements verified by smart contracts. Claim PYRA rewards for reaching milestones — fully trustless.

No Pay-to-Win
Fair gameplay
15% Burned
Every transaction
Soulbound
No speculation
Idle Income
24/7 earnings

From Town to Metropolis

Expand your city through 5 levels, unlocking new buildings and earning more PYRA with each upgrade.

Village

Level 0

Village

3 buildings

33 PYRA/day

Town

Level 1

Town

7 buildings

130 PYRA/day

City

Level 2

City

12 buildings

385 PYRA/day

Big City

Level 3

Big City

18 buildings

1000 PYRA/day

Metropolis

Level 4

Metropolis

25 buildings

2600 PYRA/day

Deflationary by Design

Unlike inflationary P2E games, Pyrapolis has a sustainable deflationary economy. 15% of every transaction is permanently burned, reducing supply forever.

Player spends

1,000 PYRA

Burned Forever

150 PYRA

15%

P2E Rewards

800 PYRA

80%

Treasury

50 PYRA

5%

Supply decreases with every transaction. Rates are admin-adjustable for economic balance.

Live Burn Stats

Total Burned

0.00 PYRA

Current Supply

0.00 PYRA

Total Burned Ratio

0.00%of original supply

As more players build, upgrade, and repair — the supply keeps shrinking. Every action fuels the fire.

Tokenomics

Carefully designed economics with deflationary mechanisms

Token Distribution

CategoryAmountPercentage
Seed Sale
250,000,00025%
Private Sale
150,000,00015%
Public Sale (IDO)
100,000,00010%
Play-to-Earn Pool
250,000,00025%
Liquidity
80,000,0008%
Team & Development
100,000,00010%
Marketing & Partnerships
50,000,0005%
Treasury / Reserve
20,000,0002%
Total Supply1,000,000,000100%

Sale Rounds

RoundTokensPriceTGEVesting
Seed250,000,000$0.00055%2 month cliff + 15 month linear
Private150,000,000$0.000710%1 month cliff + 10 month linear
Public100,000,000$0.00116.67%6 month linear, no cliff
Total Raise$330,000

Deflationary Mechanism

Every in-game transaction permanently reduces supply

15%
Burned Forever

Permanently removed from supply — every action fuels the fire

80%
P2E Rewards

Funds player rewards — sustainable economy backed by real spending

5%
Treasury

Project development fund with timelock protection

Applies to: City Minting • Building Purchases • Building Upgrades • City Level Upgrades

Roadmap

Our journey to building the ultimate deflationary city builder

Completed

Phase 1: Foundation

  • Smart contract development (10 contracts)
  • Security hardening & 300+ tests
  • Frontend game application
  • Deflationary tokenomics (15/80/5)
Completed

Phase 2: Game Depth

  • Mayor Cards gacha system (Chainlink VRF)
  • Card marketplace (player trading)
  • Country/alliance system
  • On-chain achievements (12 milestones)
In Progress

Phase 3: Testnet

  • BSC Testnet deployment
  • Public testnet access
  • Community testing & feedback
  • Economy balancing with real data
Upcoming

Phase 4: Launch

  • External security audit
  • Token sale (Seed / Private / Public)
  • BSC Mainnet deployment
  • PancakeSwap listing
Upcoming

Phase 5: Growth

  • Land expansion system
  • Alliance wars & rewards
  • Mobile optimization
  • New building types & seasons

Frequently Asked Questions

Everything you need to know about Pyrapolis